Super Mario World input lag

Discussion and listing of Retron 5 cartridge compatibility.
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KlownKefka
Posts: 27
Joined: May 27th, 2015, 4:24 pm

Super Mario World input lag

Post by KlownKefka » February 3rd, 2016, 3:03 pm

Anyone else experience this? I'm playing a JPN version of the game without any patches/mods. Even my girlfriend notices input lag whenever pushing any button on a level. I think I've lowered settings to try to fix, but I could always be missing something. Anyone aware of a setting within the Retro 5n that SMW just doesn't agree with?

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R9delta
Patch Master
Posts: 474
Joined: September 14th, 2014, 12:07 pm

Re: Super Mario World input lag

Post by R9delta » February 3rd, 2016, 8:18 pm

The Retron 5's SNES emulator has some pretty bad inherent input lag to begin with. Other than making sure you've got your TV on game mode, and any extra post processing features are turned off you're kinda out of luck.

KlownKefka
Posts: 27
Joined: May 27th, 2015, 4:24 pm

Re: Super Mario World input lag

Post by KlownKefka » February 4th, 2016, 12:40 pm

Darn. Thanks a bunch!

FxFletch
Posts: 11
Joined: May 22nd, 2016, 11:43 pm

Re: Super Mario World input lag

Post by FxFletch » May 23rd, 2016, 12:32 am

I have the same problems and no solution :( for me every game seems to play great except the SNES Mario games all have game-killing lag! I've tried Super Mario World, Super Mario All-Stars, Super Mario All-Stars + World, and Yoshi's Island all suffer from this but other games that require perfect timing and reflexes like the Megaman series run fine!

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